Fixed crashes related to DLC.
Removed depot name value.
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e17b0a18ca
commit
fd518e4504
4 changed files with 16 additions and 10 deletions
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@ -180,10 +180,10 @@ namespace GoldbergGUI.Core.Services
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{
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steamAppDetails.DLC.ForEach(async x =>
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{
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var result = await _db.Table<SteamApp>().Where(z => z.type == AppTypeDlc)
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var result = await _db.Table<DlcApp>().Where(z => z.type == AppTypeDlc)
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.FirstOrDefaultAsync(y => y.AppId.Equals(x)).ConfigureAwait(true)
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?? new SteamApp {AppId = x, Name = $"Unknown DLC {x}"};
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dlcList.Add(result as DlcApp);
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?? new DlcApp() {AppId = x, Name = $"Unknown DLC {x}"};
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dlcList.Add(result);
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_log.Debug($"{result.AppId}={result.Name}");
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});
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@ -229,15 +229,15 @@ namespace GoldbergGUI.Core.Services
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var dlcName = query3 != null
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? query3[1].Text().Replace("\n", "").Trim()
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: $"Unknown DLC {dlcId}";
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var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
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var dlcApp = new DlcApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
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var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
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if (i > -1)
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{
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if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp as DlcApp;
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if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp;
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}
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else
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{
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dlcList.Add(dlcApp as DlcApp);
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dlcList.Add(dlcApp);
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}
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}
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