Changed how DLCs are referred as.
Optional DLC settings can now be shown (loading and saving is not implemented yet)
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5 changed files with 30 additions and 39 deletions
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@ -207,7 +207,7 @@ namespace GoldbergGUI.Core.Services
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{
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_log.Info("Reading configuration...");
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var appId = -1;
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var dlcList = new List<SteamApp>();
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var dlcList = new List<DlcApp>();
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var steamAppidTxt = Path.Combine(path, "steam_appid.txt");
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if (File.Exists(steamAppidTxt))
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{
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@ -235,7 +235,7 @@ namespace GoldbergGUI.Core.Services
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{
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AppId = Convert.ToInt32(match.Groups["id"].Value),
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Name = match.Groups["name"].Value
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});
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} as DlcApp);
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}
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}
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else
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