Added SQLite support

This commit is contained in:
Jeddunk 2021-03-21 15:20:46 +01:00
parent 19f460d12d
commit bc19e79d69
3 changed files with 93 additions and 99 deletions

View file

@ -2,6 +2,7 @@ using System.Collections.Generic;
using System.Text.Json.Serialization;
using System.Text.RegularExpressions;
using GoldbergGUI.Core.Utils;
using SQLite;
// ReSharper disable UnusedMember.Global
// ReSharper disable ClassNeverInstantiated.Global
@ -11,44 +12,51 @@ using GoldbergGUI.Core.Utils;
// ReSharper disable InconsistentNaming
namespace GoldbergGUI.Core.Models
{
[Table("steamapp")]
public class SteamApp
{
private string _name;
private string _comparableName;
[JsonPropertyName("appid")] public int AppId { get; set; }
[JsonPropertyName("appid")]
[Column("appid")]
[PrimaryKey]
public int AppId { get; set; }
/// <summary>
/// Name of Steam app
/// </summary>
[JsonPropertyName("name")]
[Column("name")]
public string Name
{
get => _name;
set
{
_name = value;
_comparableName = Regex.Replace(value, Misc.AlphaNumOnlyRegex, "").ToLower();
ComparableName = Regex.Replace(value, Misc.AlphaNumOnlyRegex, "").ToLower();
}
}
/// <summary>
/// Trimmed and cleaned name of Steam app, used for comparisons.
/// </summary>
public bool CompareName(string value) => _comparableName.Equals(value);
[Column("comparable_name")]
public string ComparableName { get; private set; }
/// <summary>
/// App type (Game, DLC, ...)
/// </summary>
public AppType type { get; set; }
[Column("type")]
public string type { get; set; }
public override string ToString()
{
return $"{AppId}={Name}";
}
[JsonPropertyName("last_modified")] public long LastModified { get; set; }
[JsonPropertyName("last_modified")]
[Ignore]
public long LastModified { get; set; }
[JsonPropertyName("price_change_number")]
[Ignore]
public long PriceChangeNumber { get; set; }
}
@ -77,18 +85,29 @@ namespace GoldbergGUI.Core.Models
[JsonPropertyName("response")] public override AppList AppList { get; set; }
}
/*[Table("apptype")]
public class AppType
{
private AppType(string value) => Value = value;
private AppType(string value)
{
var db = new SQLiteConnection("steamapps.db");
db.CreateTable<AppType>();
Value = value;
}
[PrimaryKey, AutoIncrement]
[Column("id")]
public int Id { get; }
[Column("value")]
public string Value { get; }
public static AppType Game { get; } = new AppType("game");
public static AppType DLC { get; } = new AppType("dlc");
public static AppType Music { get; } = new AppType("music");
public static AppType Demo { get; } = new AppType("demo");
public static AppType Ad { get; } = new AppType("advertising");
public static AppType Mod { get; } = new AppType("mod");
public static AppType Video { get; } = new AppType("video");
}
[Ignore] public static AppType Game { get; } = new AppType("game");
[Ignore] public static AppType DLC { get; } = new AppType("dlc");
[Ignore] public static AppType Music { get; } = new AppType("music");
[Ignore] public static AppType Demo { get; } = new AppType("demo");
[Ignore] public static AppType Ad { get; } = new AppType("advertising");
[Ignore] public static AppType Mod { get; } = new AppType("mod");
[Ignore] public static AppType Video { get; } = new AppType("video");
}*/
}