Removed unused code. Minor code changes.
This commit is contained in:
parent
1602937be3
commit
950844a14b
6 changed files with 27 additions and 61 deletions
|
@ -11,6 +11,7 @@ using System.Threading.Tasks;
|
|||
using System.Windows;
|
||||
using GoldbergGUI.Core.Models;
|
||||
using GoldbergGUI.Core.Services;
|
||||
using GoldbergGUI.Core.Utils;
|
||||
using Microsoft.Win32;
|
||||
using MvvmCross.Commands;
|
||||
using MvvmCross.Logging;
|
||||
|
@ -251,9 +252,6 @@ namespace GoldbergGUI.Core.ViewModels
|
|||
}
|
||||
}
|
||||
|
||||
public string AboutVersionText =>
|
||||
FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
|
||||
|
||||
public string StatusText
|
||||
{
|
||||
get => _statusText;
|
||||
|
@ -264,23 +262,8 @@ namespace GoldbergGUI.Core.ViewModels
|
|||
}
|
||||
}
|
||||
|
||||
public class GlobalHelp
|
||||
{
|
||||
public static string Header =>
|
||||
"Information\n";
|
||||
|
||||
public static string TextPreLink =>
|
||||
"Usually these settings are saved under";
|
||||
|
||||
public static string Link => "%APPDATA%\\Goldberg SteamEmu Saves\\settings";
|
||||
|
||||
public static string TextPostLink =>
|
||||
", which makes these " +
|
||||
"available for every game that uses the Goldberg Emulator. However, if you want to set specific settings " +
|
||||
"for certain games (e.g. different language), you can remove the \"Global\" checkmark next to the option " +
|
||||
"and then change it. If you want to remove that setting, just empty the field while \"Global\" is " +
|
||||
"unchecked. (Not implemented yet!)";
|
||||
}
|
||||
public static string AboutVersionText =>
|
||||
FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
|
||||
|
||||
public static GlobalHelp G => new GlobalHelp();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue